Supported Economies
When using actions/requirements that are relating to currencies, you can specify both the economy mod to use and the currency to use (if the mod supports it). The mod will still load even if an integration is not found, but Currency related functions may not work.
Supported Types
Section titled “Supported Types”The following are the different types of Economy Integrations supported.
| Identifier | Mod |
|---|---|
| IMPACTOR | Impactor |
| BECONOMY | BEconomy |
| COBBLEDOLLARS | CobbleDollars |
| PEBBLES | Pebbles Economy |
Example Use
Section titled “Example Use”When specifying an economy/currency, use the following format:
"provider": "IMPACTOR","currency": "impactor:dollars" // Optional, default currency will be used if not specified